发明名称 Portable game machine and computer-readable recording medium
摘要 <p>In each odd-numbered frame, a game image generated by a three-dimensional image processing unit (31) is supplied to a first LCD (11), and then a game image identical to the generated game image is stored in a first VRAM (21a). Also, a two-dimensional image processing unit (37) supplies the game image stored in the immediately-preceding even-numbered frame in a second VRAM (21b) to a second LCD (12). On the other hand, in each even-numbered frame, a game image generated by the three-dimensional image processing unit (31) is supplied to the first LCD (12), and then a game image identical to the generated game image is stored in the second VRAM (21b). Also, the two-dimensional image processing unit (37) supplies the game image stored in the immediately-preceding odd-numbered frame in the first VRAM (21a) to the first LCD (11). With this, in a portable game machine including two display units, different three-dimensional game images can be simultaneously displayed by a single three-dimensional image processing unit on the two display units without flicker on the display screens. </p>
申请公布号 EP1585062(A3) 申请公布日期 2006.03.01
申请号 EP20040019568 申请日期 2004.08.18
申请人 NINTENDO CO., LIMITED 发明人 OHTA, KEIZO;YOSHINO, HIROSHI;YASUMOTO, YOSHITAKA;NISHIDA, KENJI
分类号 A63F13/00;A63F13/52;A63F13/90;G06F3/14;G09G5/00;G09G5/36;G09G5/397;G09G5/399 主分类号 A63F13/00
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