摘要 |
A server in a network receives a player's game play request from a player station that is located remotely from the server in the network. In response to the player's game play request, a display of the player station generates an image prompting a player to enter a player input at the player station. The player input, which is at least partially skill dependent, is ultimately evaluated at the server to produce a game result. The game result is then communicated back to the player station and presented to the player in some fashion.
|