发明名称 RADIO COMMUNICATION GAME SYSTEM
摘要 <p><P>PROBLEM TO BE SOLVED: To allow a user to apply for entry into an arbitrary parent machine by displaying a parent machine list. <P>SOLUTION: A parent machine packet includes a parent machine number PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot and a pay load. The parent packet is broadcasted from the parent machine. All parent machine packets are received from the parent machine residing in a communicable range 64 of the own machine to make a parent machine list and display the list on an LCD. Accordingly, the user or the player of the own machine looks at the list, for instance, a game name, and operates a cross key included in operation keys to select one desired parent machine. A connection request is transmitted to the parent machine by transmitting a slave machine number CID of the own machine by the E slot designated by the parent machine packet. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006051381(A) 申请公布日期 2006.02.23
申请号 JP20050296125 申请日期 2005.10.11
申请人 NINTENDO CO LTD 发明人 TANAKA KIYONARI;KUWABARA MASAHITO;OE TORU;YOSHIOKA TERUYUKI
分类号 A63F13/12 主分类号 A63F13/12
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