发明名称 SHOGI ALLOWING PLAYER TO ARRANGE PIECES AS PLAYER LIKES AND DETERMINING AS WINNER PLAYER FIRST FINDING AND CAPTURING OPPONENT'S HIDDEN REAL KING PIECE ALTHOUGH REVERSAL OF GAME MAY BE CAUSED BY CARD TRAPS
摘要 PROBLEM TO BE SOLVED: To solve the problem of shogi allowing players to freely arrange pieces 6 in their own fields behind screens 25 that it provides no fun because the player having the first move is absolutely advantageous with lance pieces or the like for attacking the opponent's king piece in case its position is overt and it is very hard for the defending player to reverse the one-sided offensive. SOLUTION: The absolute advantage of the player having the first move is canceled by replacing a part 12 in the real king pocket 7 on the rear side 9 of an arbitrary class piece with a real king determining part 12 to make it the real king piece covert to the opponent. In addition, other advantages of the player having the first move with strong pieces of lances and knights are canceled by fence and forest pieces 15 and 18, which have specific effects to the lances and knights for defending these pieces 6 and also to other pieces 6 by its attribute for stopping them temporarily when they pass the squares. Moreover, even in case of being attacked one-sidedly, traps provided on the game board by ninja cards 22, arrow cards 23 and rebellion banner cards 24 allows the defending player to reverse the game tactfully by using three kinds of their effects. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006043368(A) 申请公布日期 2006.02.16
申请号 JP20040247608 申请日期 2004.07.31
申请人 OTA MORINOBU 发明人 OTA MORINOBU
分类号 A63F3/00 主分类号 A63F3/00
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