摘要 |
PROBLEM TO BE SOLVED: To provide a game machine by which tension at the time of stopping a fluctuating pattern can be eased and the fluctuation of profit generated by the skill of a player is reduced. SOLUTION: The player pushes down a pseudo stop button targetting the timing when a replay avoiding pattern is positioned on a prize winning effective line while observing a rotating first reel. Whether or not the timing when the pseudo stop button is pushed down coincides with the timing when replay avoiding becomes possible when a stop button is pushed down is determined when the pseudo stop button is pushed down. The first reel is stopped so as to perform kicking of control of a replay pattern when the stop button is pushed down if the above two timings coincide with relative to each other as the result of the determination. Consequently, one can succeed in the replay avoiding. COPYRIGHT: (C)2006,JPO&NCIPI
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