发明名称 GAME MACHINE AND SIMULATION GAME PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine and a simulation game program capable of providing an effective performance means to a player at the time of a lottery and enhancing consciousness of a player participating in a game. <P>SOLUTION: The pachinko game machine 10 having a starting prize winning ball switch 6S detecting that a game ball passes a starting zone arranged on a game board 3 and a sub CPU 42 generating a random number relating to the game based on the detecting result of the starting prize winning ball switch 6S has mikes 91R, 91L installed in a front side door 2b and to which the sound outside of the pachinko game machine 10 are inputted, and a liquid crystal display unit 4 announcing a predetermined period when the sound are inputted into the microphones 91R, 91L, the sub CPU 42 generates the random number based on the voice and sound input into the microphones 91R, 91L within the predetermined period. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006034793(A) 申请公布日期 2006.02.09
申请号 JP20040222094 申请日期 2004.07.29
申请人 ARUZE CORP 发明人 YAMAGUCHI KATSUMI
分类号 A63F7/02;A63F13/00;A63F13/10 主分类号 A63F7/02
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