发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent an advance announcement from getting perceived in advance while making the announcement to be sensed at the time of operating an operating section. SOLUTION: When an RB is won by lot drawing for a success combination, a CPU 30 operates an occurrence strength regulating circuit 33 and turns on a power supply 34. A low frequency of strength B occurs in the occurrence strength regulating circuit 33 and outputted to a positive electrode 35 and a negative electrode 36. When a BB is won by lot drawing for a success combination, a low frequency of strength A in the occurrence strength regulating circuit 33 and outputted to the positive electrode 35 and the negative electrode 36. When touching one of stop buttons 19a to 19c while touching a start lever 18, a player receives the low frequency. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006026310(A) 申请公布日期 2006.02.02
申请号 JP20040213394 申请日期 2004.07.21
申请人 OLYMPIA:KK 发明人 MOTOKI TAKASHI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址