发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem of a slight difficulty in the visual recognition of the figures on the reels stopped and displayed through an electric display panel, which is experienced by the players in the conventional game machines. SOLUTION: After the closing of the power source, a transparent overwritten image 39c<SB>2</SB>is displayed on the image 39c<SB>1</SB>of a liquid crystal panel 39c (Fig. (a)). The image 39c<SB>2</SB>has the shapes along the outlines of symbols and the combination of the symbols is visually recognized in the projected part 39c<SB>2</SB>of the symbols (Fig. (b)). During the rotation of the reels 2-4, a transparent overwritten image 39c<SB>4</SB>is displayed on the image 39c<SB>3</SB>(Fig. 24 (not illustrated) (a)). The image 39c<SB>4</SB>has the rectangular shapes along the outlines of display windows 5-7 and the symbols turning are visually recognized at the corresponding segments of the display windows 5-7 (Fig. (b)). When the rotation of the reels 2-4 is stopped, a transparent overwritten image 39c<SB>5</SB>is displayed on the image 39c<SB>3</SB>(Fig. 25 (not illustrated) (a)). The image 39c<SB>5</SB>has the shapes of the outlines of the symbols and the symbols are visually recognized at the projected part 39c<SB>5</SB>of the symbols (Fig. (b)). COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006014767(A) 申请公布日期 2006.01.19
申请号 JP20040192788 申请日期 2004.06.30
申请人 ARUZE CORP 发明人 OKADA KAZUO;OKUYAMA SHIRO;YAGI MASASHI;HORIGUCHI HIDEO;AZUMA AKIRA;SEGAWA YUJI
分类号 A63F5/04 主分类号 A63F5/04
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