发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To store history information for long periods of time in a plurality of parts. SOLUTION: This game machine is provided with a cabinet 2a having an opened front side viewed from a player, a door 2b supported to the cabinet 2a to open/close the opening, and a door monitor sensor 470 detecting that the door 2b is in an opened state or a closed state. A door monitor control CPU 420, based on that the door monitor sensor 470 detects the opened state or the closed state of the door within a predetermined period, stores information on either one of the states as history information in history storage ROMs 430 when the predetermined period elapses. The history storage ROMs 430 are provided in a main control circuit 60 and sub control circuits 80 and 90. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006015085(A) 申请公布日期 2006.01.19
申请号 JP20040200589 申请日期 2004.07.07
申请人 ARUZE CORP 发明人 IMURA HIDEAKI
分类号 A63F5/04 主分类号 A63F5/04
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