发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing increase of a memory capacity while eliminating the unbelieving feeling of a player due to the bias of the kinds of released bonuses. SOLUTION: In the case of carrying out the internal drawing of a plurality of bonuses including RB and BB based on start starting operation with a start lever 354 by the player to store the RB and BB winning obtained by winning the internal drawing in order and making it possible to use right according to the bonuses stored in order when a prescribed condition is satisfied, only the number of bonuses stored by the internal drawing is respectively stored by each kind of the bonus, and the kinds of bonuses the right of which can be used in the case of satisfying the prescribed condition are selected by selection probability corresponding to the ratio of winning probability in the internal drawing. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006000518(A) 申请公布日期 2006.01.05
申请号 JP20040181830 申请日期 2004.06.18
申请人 HEIWA CORP 发明人 KOMORI TAKAO;UCHIDA TOMOHIRO;ISHIGAKI ATSUSHI;MATSUNO MASARU;NAKANO SHUNICHI;TOGUCHI TOMOE;MORISHITA TAKAYUKI;HIBINO SUEO
分类号 A63F5/04 主分类号 A63F5/04
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