发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can increase the amusement of a game. SOLUTION: This game machine is equipped with a winning role object determining means which determines a winning role object, a carryover role object storage means, a transfer judging means, and a winning role object storage means. In this case, the carryover role object storage means stores a specified role object as the carryover role object when the specified role object has been determined as the winning role object by the winning role object determining means. The transfer judging means judges whether or not the game status is transferred from a first status that a possibility for the stop display of a combination of patterns related to the specified role object in a specified display region is relatively low, to a second status that the possibility for the stop display of the combination of patterns related to the specified role object in the specified display region is relatively high. The winning role object storage means stores a plurality of winning role objects which specify the combination of the specified patterns as a hysteresis when the combination of the specified patterns is stop-displayed in the specified display region. Then, the transfer judging means performs the judgement for whether or not the game status is transferred from the first status to the second status based on a first combination or a second combination of the winning role objects being stored in the winning role object storage means. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005342046(A) 申请公布日期 2005.12.15
申请号 JP20040162302 申请日期 2004.05.31
申请人 ARUZE CORP 发明人 KUWANA SUKEYUKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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