发明名称 |
Dynamic construction of games for on-demand e-learning |
摘要 |
An e-learning game generator accesses a learning object repository, a learning object assessment object repository, and a video repository. The video repository includes scenes that are suggestive of success and failure of the student in answering questions from the learning object assessment objects. When a student answers a question correctly, the game generator selects a positive scene from the video repository and presents it to the student; when the student answers a question incorrectly, the game generator selects a negative scene and presents it to the student.
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申请公布号 |
US2005277100(A1) |
申请公布日期 |
2005.12.15 |
申请号 |
US20040853298 |
申请日期 |
2004.05.25 |
申请人 |
INTERNATIONAL BUSINESS MACHINES CORPORATION |
发明人 |
BAGLEY ELIZABETH V.;GOULETTE BLAKE O.;NESBITT PAMELA A.;PEPPER ROBERT C.;SHAPIRO RONALD G. |
分类号 |
G09B7/00;(IPC1-7):G09B7/00 |
主分类号 |
G09B7/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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