发明名称 Dynamically adjusting a number of rendering passes in a graphics system
摘要 A graphics system includes a hardware accelerator and a frame buffer. The frame buffer includes a sample storage area and a double-buffered display pixel area. The hardware accelerator is operable to (a) render a stream of primitives into samples, (b) store the samples into the sample storage area of the frame buffer, (c) read the samples from the sample storage area, (d) filter the samples to generate pixels, and (e) store the pixels into a first buffer of the display pixel area of the frame buffer. Furthermore, the hardware accelerator is operable to perform (a), (b), (c), (d) and (e) one or more times on one or more corresponding streams of primitives to complete a frame of an animation before passing control of the first buffer to a video output processor.
申请公布号 US6975322(B2) 申请公布日期 2005.12.13
申请号 US20030383234 申请日期 2003.03.06
申请人 SUN MICROSYSTEMS, INC. 发明人 LAVELLE MICHAEL G.
分类号 G06T15/00;(IPC1-7):G06F12/02;G09G5/399 主分类号 G06T15/00
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