发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine capable of improving a game property by adding a different form to game contents at the time of big winning. <P>SOLUTION: The pachinko game machine is provided with a first pattern display means 5 capable of variably displaying patterns by the establishment of a first starting condition and then stop-displaying them, a second pattern display means 15 capable of variably displaying the patterns by the establishment of a second starting condition and then stop-displaying them, a first control means 20 for turning a game state from a normal state to a special state when prescribed patterns are stop-displayed in the first pattern display means 5, and a second control means 21 for opening a big winning port 7 for prescribed period of time in the case that the game state is the normal state when the prescribed patterns are stop-displayed in a second display means 15 and opening the big winning port 7 longer than the prescribed period of time in the case that the game state is the special state. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2005334229(A) 申请公布日期 2005.12.08
申请号 JP20040156062 申请日期 2004.05.26
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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