摘要 |
<P>PROBLEM TO BE SOLVED: To produce a thrill by avoiding an immediate erasure even if an erasure condition is satisfied. <P>SOLUTION: In a game, a player operates a falling object moving and falling in a specified display region, and erases the falling object and a fallen stop object by combining the falling object and the fallen stop object under the specific condition. If a group of blocks satisfying a specified erasure condition is included in the fallen stop objects including fallen stop blocks, they are registered as blocks to be erased and goes into an erasure standby state. Even in this standby state, a next falling object starts falling. Thereafter, a sequence bar 701 moves vertically or horizontally in the display region in conjunction with music outputted with the progress of the game, and if the bar passes through the block to be erased, the block is erased. <P>COPYRIGHT: (C)2006,JPO&NCIPI |