摘要 |
Techniques are disclosed for automatically adjusting a speed of a graphical pointer in accordance with a definition provided by a user. When the user moves a pointing device (e. g., a mouse, joystick, track ball, etc.) and as a result, the graphical pointer moves into a painted area, the speed at which the graphical pointer will then traverse the GUI is programmatically slowed. The painted area is considered "glue-like" in that it slows the speed of the pointer. Upon exiting the painted area, the graphical pointer speed is preferably restored to its prior setting. In this manner, the user achieves user-specific, application-independent control over the speed at which the graphical pointer moves.
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