发明名称 METHOD OF CONTROLLING PRIZE CATCHER FOR CRANE GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a method of controlling a prize catcher which gives the result of a game satisfying a player by making it easier to acquire the prize. SOLUTION: According to a prescribed program, the method makes the player successively carry out following operation (a) to (c) such as (a) supplying of tokens, (b) opening control of an arm for grasping the prize, (c) simultaneous or individual carriage moving control in the directions of two X and Y axes. Next, the method makes the player successively and automatically carry out the following automatic operation (d) to (h) such as (d) lowering operation of the prize catcher, (e) closing operation of the arm, (f) raising operation of the prize catcher, (g) moving of the prize catcher to a prize falling port, (h) opening operation of the arm. The player may carry out control of axial rotation of the prize catcher between the step (c) and the step (d) according to the prescribed program. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005323788(A) 申请公布日期 2005.11.24
申请号 JP20040144363 申请日期 2004.05.14
申请人 TAITO CORP 发明人 SAITO AKIRA
分类号 A63F9/30;(IPC1-7):A63F9/30 主分类号 A63F9/30
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