发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which improves the interests felt by the spot push learners during the games while hindering the non-spot push learners from refusing the games. SOLUTION: As shown in Fig. (a), a front door 3 openably mounted on the cabinet for housing the devices making up the game machine 1 is provided with a game part 5 which offers the players the games. Moreover, the game part 5 is constituted of a variable display device 27 rotatably equipped with three reels 21, 23 and 25 having a plurality of game figures drawn thereon, a variable display housing part 29 for housing the variable display device 27 and a support part 31 for rotatably supporting the variable display housing part 29. Upon the setting of the big bonus flag, the variable display housing part 29 turns counterclockwise by 90°. Thereafter, the players start the variable display of the game pictures and each time the game figures are stopped and displayed in the pattern different from that of the combination for the winning of the big bonus prize, the variable display housing part 29 turns clockwise by 10°. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005323687(A) 申请公布日期 2005.11.24
申请号 JP20040142692 申请日期 2004.05.12
申请人 TAKEYA CO LTD 发明人 TAKEUCHI MASAHIRO;WAKANA YOSHIO;TAYUI MAKOTO;TAKEUCHI HIDEKATSU;YANAGAWA SEIICHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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