发明名称 ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE AND ITS PROGRAM AND STORAGE MEDIUM
摘要 1) A process for detecting the behavior of a player character and determining a first coefficient related to the behavior, 2) a process for detecting the current position of the player character in a virtual space and determining a second coefficient related to an environment defined at that position, 3) a process for determining conspicuity of the player character based on the first and second coefficients, and 4) a process for making a decision as to whether an enemy character has found the player character or not based on the conspicuity are executed.
申请公布号 WO2005107904(A1) 申请公布日期 2005.11.17
申请号 WO2005JP04231 申请日期 2005.03.10
申请人 SEGA CORPORATION;SHIMIZU, TORU;HIRABAYASHI, TAKAO 发明人 SHIMIZU, TORU;HIRABAYASHI, TAKAO
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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