发明名称 |
ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE AND ITS PROGRAM AND STORAGE MEDIUM |
摘要 |
1) A process for detecting the behavior of a player character and determining a first coefficient related to the behavior, 2) a process for detecting the current position of the player character in a virtual space and determining a second coefficient related to an environment defined at that position, 3) a process for determining conspicuity of the player character based on the first and second coefficients, and 4) a process for making a decision as to whether an enemy character has found the player character or not based on the conspicuity are executed. |
申请公布号 |
WO2005107904(A1) |
申请公布日期 |
2005.11.17 |
申请号 |
WO2005JP04231 |
申请日期 |
2005.03.10 |
申请人 |
SEGA CORPORATION;SHIMIZU, TORU;HIRABAYASHI, TAKAO |
发明人 |
SHIMIZU, TORU;HIRABAYASHI, TAKAO |
分类号 |
A63F13/00;A63F13/10 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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