发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which enables a player to recognize the end period of a game by a game for giving the privilege of providing superiority to his or her technical intervention. SOLUTION: The game machine is provided with a display window capable of displaying patterns, the drawing of BB/RB or the like for increasing opportunities to establish a small role including replay is performed on the basis of the tilting operation of a start lever by the player, and a role is established and executed in the case that the pattern corresponding to a won role is displayed. Further, at the time of selecting either of the execution of the game in a normal game state and the execution of the game (game by AT) for giving the privilege of providing the superiority to the technical intervention of the player by drawing and executing it, at the point of time at which a pure increase number P based on the total sum of allotments in the prescribed number of the games tracing back from the game at present reaches a predetermined acquisition upper limit value M, the game by AT is ended. Also, the time at which the pure increase number P reaches the acquisition upper limit value M is predicted and information indicating the end time of the game by AT is reported on the basis of the result of the prediction. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005312662(A) 申请公布日期 2005.11.10
申请号 JP20040134088 申请日期 2004.04.28
申请人 HEIWA CORP 发明人 MATSUNO MASARU
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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