发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make it difficult to hit a specified random number by irregularly switching a counter cycle and to evade a fraudulent action. SOLUTION: A frequency that a clock to be supplied to a random number counter has is varied by a numerical value randomly supplied from the outside. Thus, a CPU randomly generates an optional numerical value on the basis of a program, converts the optional numerical value to a voltage and supplies it to the input terminal of a crystal oscillator, and the crystal oscillator controls (changes the frequency of) the clock to be supplied to the random number counter by the change of the voltage. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005304833(A) 申请公布日期 2005.11.04
申请号 JP20040126854 申请日期 2004.04.22
申请人 SAMII KK 发明人 KYUTOKU TOMOO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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