发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a sufficient interesting property of a game and the degree of freedom of a design to a game machine having the function of getting into a condition in which a degree of player's technical intervention is increased. SOLUTION: Since a bonus and a replay are not won at the start of one game, a reel to be a technical intervention reel is determined by a lottery from among three left, middle and right control reels (the left reel is determined as the technical intervention reel for example), a window 901 having a "during SG" display is displayed on an image display device 431. The SG ends when a net increase of tokens exceeds a prescribed number (200 for example) or a prescribed frequency of games is consumed (150 games for example). The SG also ends when a bonus flag is materialized. The "during SG" display displayed in the window 901 includes a display "controlling the left reel is difficult!!" as reporting information of the technical intervention reel selected in addition to information concerning the frequency of SG games consumed and a net increase of medals during SG. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2005296279(A) 申请公布日期 2005.10.27
申请号 JP20040116029 申请日期 2004.04.09
申请人 HEIWA CORP 发明人 UCHIDA TOMOHIRO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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