发明名称 Method for computing the location and orientation of an object in three-dimensional space
摘要 A method for computing the location and orientation of an object in three-dimensional space. The method comprises the steps of: (a) marking a plurality of feature points on a three-dimensional model and corresponding feature points on a two-dimensional query image; (b) for all possible subsets of three two-dimensional feature points marked in step (a), computing the four possible three-dimensional rigid motion solutions of a set of three points in three-dimensional space such that after each of the four rigid motions, under a fixed perspective projection, the three three-dimensional points are mapped precisely to the three corresponding two-dimensional points; (c) for each solution found in step (b), computing an error measure derived from the errors in the projections of all three-dimensional marked points in the three-dimensional model which were not among the three points used in the solution, but which did have corresponding marked points in the two-dimensional query image; (d) ranking the solutions from step (c) based on the computed error measure; and (e) selecting the best solution based on the ranking in step (d). Also provided is a program storage device readable by machine, tangibly embodying a program of instructions executable by the machine to perform the method steps of the present invention and a computer program product embodied in a computer-readable medium for carrying out the methods of the present invention. <IMAGE>
申请公布号 EP1139270(B1) 申请公布日期 2005.10.26
申请号 EP20000118165 申请日期 2000.08.30
申请人 NEC CORPORATION 发明人 ROY, SEBASTIEN
分类号 G06T1/00;G06K9/00;G06K9/64;G06T7/60 主分类号 G06T1/00
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