发明名称 Game device changing action of game object depending on input position, storage medium for storing game program and method used in game device
摘要 A game device 1 that executes a game program stored in a storage medium of the present invention detects and stores coordinates on a game image corresponding to an input while the input by the player is detected. Then, based on an input locus having a predetermined shape shown by the stored coordinates, a direction shown by the input locus is calculated. When the direction is calculated, the game device determines whether or not a coordinate of a starting point is included in a predetermined range 35 that is based on coordinates showing a position in which the player object 32 is displayed in the game image. When it is determined that the coordinate of the starting point is included in the predetermined range 35, the player object 32 performs a moving action in the calculated direction. When it is determined that the coordinate of the starting point is not included in the predetermined range 35, the player object 32 performs a kicking action in the calculated direction.
申请公布号 US2005221893(A1) 申请公布日期 2005.10.06
申请号 US20050092769 申请日期 2005.03.30
申请人 NINTENDO CO., LTD. 发明人 OHTA KEIZO
分类号 A63F13/06;A63F13/00;A63F13/10;G06F3/033;G06F3/041;(IPC1-7):A63F13/00 主分类号 A63F13/06
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