发明名称 |
System and method for reserving and managing memory spaces in a memory resource |
摘要 |
System and method for reserving a memory space for multithreaded processing is described. Memory space within a memory resource is allocated responsive to thread type. Examples of thread types for graphics processing include primitive, vertex and fragment types. Memory space allocated may be of a predetermined size for a thread type. Memory locations within a first memory space may be interleaved with memory locations within a second memory space.
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申请公布号 |
US6950107(B1) |
申请公布日期 |
2005.09.27 |
申请号 |
US20030726301 |
申请日期 |
2003.12.02 |
申请人 |
NVIDIA CORPORATION |
发明人 |
MORETON HENRY P.;LINDHOLM JOHN ERIK;PAPAKIPOS MATTHEW N.;BASTOS RUL M. |
分类号 |
G06T1/60;(IPC1-7):G06F12/02 |
主分类号 |
G06T1/60 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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