发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent fatigue and stress from being given to a player as far as possible by contriving a performance executed after holding the winning of a special role until releasing it. SOLUTION: In replay time (RT) for drawing a role by using an under-inside drawing table 122 in which a replay winning area is wide in order to stock the winning of the special role, in the case that the number of times of remaining games of the replay time is a prescribed number of times or more, one of a plurality of performance tables 213a-213d for the RT is selected on the basis of the number of times of the remaining games of the replay time and the number of times of the games after the specified game of the previous time is ended, and the performance to be executed is decided by using the selected performance table 213a-213d for the RT. Thus, the performance to be executed is selected from various performance patterns and the performance that the player gets interested in is effectively realized. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005245846(A) 申请公布日期 2005.09.15
申请号 JP20040062658 申请日期 2004.03.05
申请人 SAMII KK 发明人 KUDO SHINYA;SAGATA SHINSUKE
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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