发明名称 Apparatus and method for generating texture maps for use in 3D computer graphics
摘要 A texture map ( 188 ) for texturing a polygon mesh 3D computer model ( 150 ) during rendering is generated by defining a respective triangle within the texture map for each triangle in the polygon mesh to create a texture coordinate map ( 170 ), and allocating image data to each defined triangle. To generate the texture coordinate map, the triangles in the polygon mesh are processed to generate a plurality of lists, each list identifying adjacent triangles in the mesh having shapes which can be packed into strips ( 173 - 179 ) of the texture coordinate map without significant shape distortion. The triangle lists are then packed into the texture coordinate map strips. No padding is defined between triangles in the same list, only between triangles of different lists. Image data is allocated to each triangle.
申请公布号 US2005190179(A1) 申请公布日期 2005.09.01
申请号 US20030685606 申请日期 2003.10.16
申请人 CANON EUROPA N.V. 发明人 HONG QI H.;BAUMBERG ADAM M.;RALPH LYONS ALEXANDER
分类号 G06T11/00;G06T15/04;(IPC1-7):G06T15/00;G06T15/40;G06K9/00 主分类号 G06T11/00
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