发明名称 PINBALL MACHINE AND SIMULATION PROGRAM
摘要 PROBLEM TO BE SOLVED: To increase player's desire to play and to enable a player to easily pay attention to one of big winning games. SOLUTION: A game machine comprises an opening/closing member 8a provided in a common winning area, a main RAM 33 for storing the number of times that a game ball passes through a common start area (the number of times of passing), a main CPU 31 for deciding first big winning on the basis of the passing, and a liquid crystal display device 4 for performing variable display on the basis of the decided result of the first big winning. The main CPU 31 shifts to a first big winning game state after the end of the variable display operation of the liquid crystal display device 4 on the basis of the decided result of the first big winning. The main CPU 31 makes the opening/closing member 8a perform opening/closing operations for the number of times decided based on the number of times of the passing on the basis of the establishment of a prescribed condition. The main CPU 31 shifts to a second big winning game state when the game ball passes through a specified area inside the common winning area while the opening/closing operations are performed. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005185546(A) 申请公布日期 2005.07.14
申请号 JP20030431135 申请日期 2003.12.25
申请人 ARUZE CORP 发明人 YAGI KENICHI
分类号 A63F13/00;A63F7/02;A63F13/10;A63F13/12;(IPC1-7):A63F7/02 主分类号 A63F13/00
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