发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine in which the period of a performance is extended so as to make it difficult for a player to stop playing and the timing of the period extension is varied. <P>SOLUTION: The game machine is provided with a period extension decision means for deciding whether or not to extend a regulated period when the performance is not executed according to the pattern of the performance by a performance execution means since a specified display result is not derived and displayed in variable display executed within the stipulated period. Since the period extension decision means decides to extend the regulated period by a higher rate when it is judged that the number of holding storage is smaller than a prescribed number by a holding storage number judgement means compared to the time when it is judged that it is larger than the prescribed number, at the time of the state where the regulated time elapses and holding variable display is not stored in a holding storage means 55, the regulated period is extended even when the player wants to stop playing, and it is made difficult to stop playing. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005168734(A) 申请公布日期 2005.06.30
申请号 JP20030411916 申请日期 2003.12.10
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HIRATA SEIYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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