摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of easing dissatisfactions that a player feels by making the player have expectations of the establishment of a prescribed role within the game of this time. <P>SOLUTION: When a poker game is started and it is advanced to S14, the player can decide whether or not to redo the deal of draw poker by pressing a reject button or not. Also, when it is advanced to S18, the player can decide whether or not to perform drawing again for a card which was the object of already executed drawing by pressing the reject button or not. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |