发明名称 Real-time interactive three-dimensional computer game providing method involves sending compressed data entities describing player-specific views of game world, by server to computer terminal via network
摘要 <p>A server system (410) determines the number of player-specific views corresponding to the following game situation in a of a game world, based on the input data from a computer terminal (420). The server system forms and compresses the player-specific data entities describing the player-specific views. The compressed data entities are sent to the computer terminal via a communication network (430). The method involves decompressing the received compressed player-specific data entities of each computer terminal from the server system. The decompressed data are presented to a player via the user interface of the computer terminal. An independent claim is also included for a server system.</p>
申请公布号 FI115675(B) 申请公布日期 2005.06.15
申请号 FI20010000877 申请日期 2001.04.26
申请人 OY GAMECLUSTER LTD, 发明人 PIEHL,ERIK;SALLINEN,SAMI
分类号 G06F;G06F15/76;G06T1/20;(IPC1-7):G06F15/76 主分类号 G06F
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