发明名称 |
Real-time interactive three-dimensional computer game providing method involves sending compressed data entities describing player-specific views of game world, by server to computer terminal via network |
摘要 |
<p>A server system (410) determines the number of player-specific views corresponding to the following game situation in a of a game world, based on the input data from a computer terminal (420). The server system forms and compresses the player-specific data entities describing the player-specific views. The compressed data entities are sent to the computer terminal via a communication network (430). The method involves decompressing the received compressed player-specific data entities of each computer terminal from the server system. The decompressed data are presented to a player via the user interface of the computer terminal. An independent claim is also included for a server system.</p> |
申请公布号 |
FI115675(B) |
申请公布日期 |
2005.06.15 |
申请号 |
FI20010000877 |
申请日期 |
2001.04.26 |
申请人 |
OY GAMECLUSTER LTD, |
发明人 |
PIEHL,ERIK;SALLINEN,SAMI |
分类号 |
G06F;G06F15/76;G06T1/20;(IPC1-7):G06F15/76 |
主分类号 |
G06F |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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