发明名称 COMPUTER GAME WITH EMOTION-BASED CHARACTER INTERRACTION
摘要 A system and method for use in controlling character interactions in a computer game. The method typically includes providing a squad of user-commandable characters. The squad typically includes a player character and a non-player character, the non-player character being commandable via the player character. The method further typically includes detecting a predefined game event, adjusting a current emotional state of the non-player character based on the game event, and selecting a non-player character reaction based on the current emotional state of the non-player character.
申请公布号 EP1536867(A1) 申请公布日期 2005.06.08
申请号 EP20030749096 申请日期 2003.08.20
申请人 VIVENDI UNIVERSAL GAMES, INC. 发明人 WANAT, PETER
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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