发明名称 METHOD FOR DISPLAYING IMAGE OF GAME ELEMENT IN GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a method for clearly displaying a far object to be visually recognized in a real world, under the limited resolution of a display device. <P>SOLUTION: The boundary value of a distance L<SB>E</SB>from a visual point to each game element E, a prescribed visible limit value larger than the boundary value, and the minimum limit image of the game element E in the boundary value are predetermined for each game element. When the value of the distance L<SB>E</SB>for one game element is smaller than the boundary value, the image of the game element E is displayed by magnification/reduction in accordance with the distance L<SB>E</SB>. When larger than the boundary value and smaller than the visible limit value, the image is displayed as the minimum limit image regardless of the distance L<SB>E</SB>. When larger than the visible limit value, the image of the game element E is not displayed. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005137735(A) 申请公布日期 2005.06.02
申请号 JP20030379303 申请日期 2003.11.10
申请人 TAITO CORP 发明人 SHINCHI MASATO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址
您可能感兴趣的专利