发明名称 Dynamic 2D imposters of 3D graphic objects
摘要 2D imposters representing 3D graphical objects, such as virtual spectators in a simulated sports arena, are dynamically displayed at predefined locations relative to an arbitrarily movable camera position in a virtual space. A hierarchical data structure is created with branches corresponding to iteratively subdivided groups of imposter data structures and is used to store polygon vertices, texture data, and other 2D imposter data generated during run-time. Center locations of the hierarchically divided groupings are used to determine a common projection location within a current view volume at which each 2D imposter is projected as an oriented image from each corresponding animated 3D graphical object. Sets of contiguous 2D imposter data are determined based on currently visible groupings of predefined locations that do not require rendering as 3D graphical objects due to their distance from the camera position. Each set of contiguous 2D imposters is rendered with a single draw primitive.
申请公布号 US2005110789(A1) 申请公布日期 2005.05.26
申请号 US20030718427 申请日期 2003.11.20
申请人 MICROSOFT CORPORATION 发明人 LE OUAY FRANCK
分类号 G06T15/20;(IPC1-7):G06T15/00 主分类号 G06T15/20
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