发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an interesting game machine by the approach from another point of view. SOLUTION: This game machine 1 has a game state transfer means for transferring the game state from a first game state to a second game state. In the first game state, the probability that a stop control means stops and displays a specific winning mode is a first probability. In the second game state, the probability that the stop control means stops and displays the the specific winning mode is a second probability which is higher than the first probability. The game value given to a player by a game value giving means when the stop control means stops and displays a prescribed winning mode in the second game state is different from the game value given to the player by the game value giving means when the stop control means stops and displays the prescribed winning mode in the first game state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005131291(A) 申请公布日期 2005.05.26
申请号 JP20030373653 申请日期 2003.10.31
申请人 ARUZE CORP 发明人 TOMOTO DAIJIRO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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