摘要 |
An object of the present invention is to impose a penalty on a player, without causing a sudden deceleration, when a moving body moving on a course formed in a virtual space contacts a sidewall at the edge of the course. To achieve this object, assume that a vehicle running on a course formed in a virtual space has contacted a sidewall at point A which corresponds to the 0<th> frame. Whereupon, at point B which corresponds to the 1<st> frame, an amount, Rf, is subtracted from vehicle speed V, and from the 2<nd> frame until point C which corresponds to the 60t<th> frame, processing to subtract RSd from vehicle speed V is successively performed. <IMAGE> |