发明名称 Game performing method, game apparatus, storage medium, data signal and program
摘要 A game performing method for executing a game by arranging a plurality of objects comprising a plurality of objects to be stuck and an operation object, in a virtual space, controlling rolling and movement of the operation object according to a player's input, and rolling and moving the operation object while sticking the objects which the operation object comes in contact with, comprises: setting a plurality of first displacement points capable of displacing only in predetermined radial directions different from each other, from a reference point respectively; displacing the first displacement point adjacent to a contact position, in the predetermined radial direction when the operation object comes in contact with the object to be stuck; setting a second displacement point in a position which meets a predetermined distance condition; and controlling the rolling of the operation object based on rolling surface reference points comprising the first and second displacement points.
申请公布号 US2005101365(A1) 申请公布日期 2005.05.12
申请号 US20040944200 申请日期 2004.09.20
申请人 NAMCO, LTD. 发明人 OGITA MASATOSHI;YAMABE KAZUMI;TAKAHASHI KEITA
分类号 A63F13/00;A63F13/10;(IPC1-7):A63F13/00 主分类号 A63F13/00
代理机构 代理人
主权项
地址