发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an interesting game machine allowing a player to take part in the determination whether a situation advantageous to the player should be provided or not. SOLUTION: The game machine comprises reels 3L, 3C and 3R, a CPU 31 for determining an internal elected hand, stop buttons 7L, 7C and 7R, a main control circuit 71 for stopping/controlling the variable display operation of the reels based on the result of determination of the CPU 31 and the operation of the stop buttons, and a subordinate CPU 74 for determining whether a situation advantageous to the player should be provided or not if the order of operation of the stop buttons is a prescribed order. The game machine determines the pattern combination to be permitted to be arranged along a prescribed line based on the internal elected hand, and notifies the player of the determined pattern combination. The advantageous situation is the situation in which the notification is given to the player. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005118599(A) 申请公布日期 2005.05.12
申请号 JP20050022738 申请日期 2005.01.31
申请人 ARUZE CORP 发明人 WATANABE TOSHIAKI;YAMAMOTO YUJI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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