发明名称 |
BILDVERARBEITUNGSVERFAHREN UND BILDPROZESSOR |
摘要 |
Respective ball directions from respective players to the ball B are computed, based on display coordinates of the respective players P and coordinates of the ball B. An input direction is computed based on input information from a cross key 18. The respective ball directions and the input direction are compared with each other to select a player P whose ball direction is in a prescribed range based on an opposite direction to the input direction. A game player can arbitrarily select a player, and the selected player is never moved in unintended direction. Player directions from the ball B to players P are computed based on display coordinates of the players P and coordinates of the ball B. An input direction is computed based on input information from a cross key 18. When an offset angle between the player direction and the input direction is in a prescribed range, the player P is moved in the input direction by the cross key 18. The players can be moved as intended by simple operation. <IMAGE> |
申请公布号 |
DE69634526(D1) |
申请公布日期 |
2005.05.04 |
申请号 |
DE1996634526 |
申请日期 |
1996.01.19 |
申请人 |
SEGA ENTERPRISES, LTD. |
发明人 |
MINE, YUICHIRO;YANAGIHORI, TAKAYUKI |
分类号 |
A63F13/00;A63F13/10;G06F19/00;G06T7/00;G06T13/00;G06T13/80 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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