发明名称 Method and system for defining and controlling algorithmic elements in a graphics display system
摘要 An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of 'tokens' understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.
申请公布号 US2005086317(A1) 申请公布日期 2005.04.21
申请号 US20040971450 申请日期 2004.10.22
申请人 MICROSOFT CORPORATION 发明人 BOYD CHARLES N.;TOELLE MICHAEL A.
分类号 G06T15/00;(IPC1-7):G06T15/60;G06F13/00;G06F15/16;G06T1/20 主分类号 G06T15/00
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