发明名称 Game machine, game server, and game control method
摘要 A player change on each game machine (2) is detected and, based on the detection result, the cumulative credit consumption on each game machine (2) is controlled per player. When the cumulative credit consumption of a player reaches an upper limit, a return to the player is executed. At this time, if a predetermined upper limit value that is standard for return is relatively high, a return is less likely to occur. On the other hand, a relatively low predetermined upper limit offers poor game characteristics. In the present invention, a predetermined upper limit as standard for return is settable by the player's operation. This produces such circumstances that the player can perform a game without anxiety, while enjoying amusement of the game. It is therefore possible to eliminate the problem of missing customers. <IMAGE>
申请公布号 EP1304668(A3) 申请公布日期 2005.04.13
申请号 EP20020023239 申请日期 2002.10.16
申请人 ARUZE CO., LTD. 发明人 OKADA, KAZUO
分类号 A63F5/04;G07F17/32 主分类号 A63F5/04
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