摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine which can increase the patterns of a variable display for making a game player expect the transition to an advantageous game state. <P>SOLUTION: A leaf performance is performed together with the vertical scrolling of respective symbol rows Z1 to Z3 when one variable display is started. Therefore, the leaf performance is constituted in such a manner that leaves fall down from the upper section of a large-sized pattern display device 42 when a two-stage performance is performed. Thus, the performance can make the game player have an illusion as if the ready-to-win state of Fig. 1 (4) has been missed, and a variable display for the next time has been started. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |