发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of extending the required time of dynamic display and realizing the dynamic display corresponding to conditions of a game. <P>SOLUTION: In this game machine, in the case that a button 110 is pressed for 12 times during button fluctuation, performance display indicated in (a) in the figure is executed during the button fluctuation, and a fluctuation time extension command is transmitted every time the button 110 is pressed. When a button fluctuation end timing comes, since the button 110 is pressed for 10 times or more, a winning pattern performance command and a super ready-to-win fluctuation pattern command are respectively transmitted. Thus, after the end of the button fluctuation, after winning performance display indicated in (c) in the figure, the post fluctuation of super ready-to-win state is executed. In such a manner, since the super ready-to-win state with large expectations of big winning is selected for the post fluctuation, player's desire to press the button 110 is increased. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005081036(A) 申请公布日期 2005.03.31
申请号 JP20030319292 申请日期 2003.09.11
申请人 SANYO PRODUCT CO LTD 发明人 MIYASOI TOSHIO;KONDO KAZUHIRO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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