发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine implementing a specified, previously-announced performance content with no limitation of frequencies of the specified, previously-announced performance contents to the number of start memories and without tiresomeness of a game player and provide a simulation program for the game machine. <P>SOLUTION: The game machine includes a discriminating means for discriminating whether or not a variation display result of discrimination information according to the start memory becomes a specified variation display result before the variation display of the discrimination information according to the start memory is implemented, and is provided with a variation display pattern selecting means for selecting a specified variation display pattern where variation displays of the discrimination information and specified halt displays are implemented by plural times, until the variation display result of the discrimination information is introduced, in at least either of the variation display of the discrimination information discriminated as the specified variation display result by the discriminating means and the same implemented and based on the start memory until the same is implemented. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005073960(A) 申请公布日期 2005.03.24
申请号 JP20030308091 申请日期 2003.08.29
申请人 ARUZE CORP 发明人 HARA DAISUKE;AOKI HAJIME;MAEDA DAISUKE;ANDO YOSHIHIRO;MATSUMOTO KEIGO
分类号 A63F13/00;A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F13/00
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