发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine in which the time required for the dynamic display executed on the display device can be changed according to the game state during a prescribed period. <P>SOLUTION: Every time when 1,000 game balls are fed into the playing area, the frequency of winning the major slot 33 with four in the frequency of the variable display reserved in the games thus far done is judged and the proportion of the time required for each variable display, which is executed on a major pattern display device 42 in the games to be done thereafter, is changed according to the results of the judgment. As a result, each time when 1,000 game balls win the prize in the playing area, the time as required for the variable display, which is executed on the major pattern display device 42, can be selected according to the game states thus far offered to minimize the situation in which no variable display is executed on the major pattern display device 42. This also can hinder the frequency of the variable display in standby from reaching the upper limit value to restrict the suspension of the games thereby improving the profit for the game parlors with a higher operation rate of the game machines. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005066239(A) 申请公布日期 2005.03.17
申请号 JP20030304178 申请日期 2003.08.28
申请人 SANYO PRODUCT CO LTD 发明人 BANNO MAKOTO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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