发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing frame omission and accelerating an image processing. <P>SOLUTION: From a plurality of image data storage means storing different kinds of image generation data, respectively, the image generation data are read through dedicated data buses provided correspondingly to them, respectively. The read image generation data are processed in an image processing means provided with a function suitable for processing the data. Also, data for specifying image development time until the image generation data are read, images are generated and the data of the images are stored, are made to correspond to respective images, and the read of the image generation data is started at a timing more prior to the image development time and before the timing of storing the data of the image. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005066030(A) 申请公布日期 2005.03.17
申请号 JP20030300170 申请日期 2003.08.25
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TOZAKI TOSHIHIRO;TANI MASAHITO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址