发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To easily change a winning probability in a game machine which gives profits to a player when a display result after the variation stoppage of a plurality of identification element display means mechanically varying by being brought into contact with a game medium is a predetermined winning display result. <P>SOLUTION: In a normal state, a game ball is distributed to either left or right by a game ball distributing member 160 swinging at all times at a drop opening 144 and collides with the rotary blade 148 of one of rotary drums L and R. Then, a rotating body 146 is rotated by the collision, a pattern is varied and stopped, and when both drums L and R are at a winning pattern at the time, shifting to a special game state is performed. In a probability varying state, the game ball from the drop opening 144 is distributed to the right side constantly by the game ball distributing member 160 and collides with the rotary drum R. At the time, since the rotary drum L is fixed at the winning pattern at all times, big winning is attained when the rotary drum R is stopped at the winning pattern. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005058334(A) 申请公布日期 2005.03.10
申请号 JP20030290105 申请日期 2003.08.08
申请人 SANYO PRODUCT CO LTD 发明人 KATAYAMA YUSUKE
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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