摘要 |
<p><P>PROBLEM TO BE SOLVED: To simplify a processing for displaying a three-dimensional model arranged in a virtual game space with an animation touch, and to reduce a processing load. <P>SOLUTION: In drawing respective three-dimensional models arranged in the virtual game space, tone shading is not carried out but ordinary rendering is carried out (S14). After drawing of all the three-dimensional models are finished, a tone treatment for clarifying a color tone boundary is carried out on image data stored in a color buffer by the rendering (S15). <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |