发明名称 Gaming device having skill/perceived skill bonus round
摘要 A gaming device, wherein a player's skill at an action or event determines the player's success or failure in the round. The game is readily adaptable to becoming a pseudo-skill game that would be required in most gaming jurisdictions. In one pseudo-skill embodiment, the skill game is converted to a game employing skill, but which is controlled by a set number of successful outcomes. That is, the player keeps playing until the player's skill produces the set number of successful outcomes. In another pseudo-skill embodiment, the game only appears to the player as involving skill. Instead, the gaming device randomly determines when and how many times to produce a successful outcome and increase the player's award.
申请公布号 US2005026664(A1) 申请公布日期 2005.02.03
申请号 US20040919971 申请日期 2004.08.16
申请人 发明人 BANSEMER MARK W.;NOLZ JAMES G.;BAERLOCHER ANTHONY J.;HUGHS-BAIRD ANDREA C.
分类号 A63F9/02;G07F17/32;(IPC1-7):A63F9/24 主分类号 A63F9/02
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