发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine wherein only a hall side decides the restriction state of a provided ash tray (propriety of usage). SOLUTION: A rotary axis 21e is moved from the lower end of the vertical groove 25a of a bearing groove 25 to an end in front of a horizontal groove 25b. The ash tray 21 is rotated by 180°and an ash receiving recession 21a is directed downward. Then the rotary axis 21e is moved to the lower end of the vertical groove 25a again, so that the ash tray 21 is placed at a usage impossible position. When a photo-interrupter detects the lock operation of a lock device in this state, power feeding to a solenoid 26 is stopped by electric control. When power feeding to the solenoid 26 is stopped, a part of the driving iron core 26a of the solenoid 26 is drawn out from the inner part of a bobbin 26b, and the tip end of the driving iron core 26a is inserted to the insertion hole 21d of the ash tray 21. Thus, the ash tray 21 is restricted at the nonusable position. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005021512(A) 申请公布日期 2005.01.27
申请号 JP20030192328 申请日期 2003.07.04
申请人 OLYMPIA:KK 发明人 ANDO KIMITO
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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